Working on building Modular Terrains to use in worlds. These are from scratch, built not on a spline, but from other models I have built. They were built and then the UV work was done in Ultimate 3D Pro 64 bit. I built the models in 3DS format in my own Modeler I built from a build out of the modeler in Open FX, imported them into Ultimate Unwrap, did the UV work and then saved them as Direct X format for use in RAD or maybe I will convert them to FBX to use in Unreal 4.
Quite a long section of road, rocky cliffs on one side, dried out grass and rock on the other.
The editor window in Ultimate Unwrap.
Check out the OFX Modeler: https://pcgeos.com/product/3d-modeler/
Check out the Rad Sandbox Game Maker: https://pcgeos.com/product/rad-sandbox/
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